Poker Night At The Inventory 2 Guide

  
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Poker Night at the Inventory made its Steam debut yesterday, and within hours, millions of Team Fortress 2 players had been converted into gambling fiends. What was once a friends list full of FPS diehards was now a precursor to a series of gambling addiction interventions.

Why all the fuss? Unique unlockable items, of course. And the small hurdle of being somewhat good at poker was by no means a deterrent for the masses of players hungry for a blood soaked Pac Man watch.* But if you’re absolutely terrible at Poker Night (or just Texas Hold’em poker in general), odds are you won’t be unlocking a now-valueless Lugermorph any time soon.

  1. Put the save in the folder C: Users YOUR USERNAME Documents Telltale Games Poker Night at the Inventory after backing up your original save. Then start up Poker Night. The item in question will be in play, just eliminate the player. If you mess up just re-load the save.
  2. Poker Night at the Inventory is a series of Poker games by TellTale Games that is distinguished by a cute crossover gimmick of several characters from different series'. You unlock items for TF2, sets of cards, and tables for games you win and characters you knock out of tourneys.

Well, it just so happens yours truly is a type of poker idiot savant who’s willing to share a few tips to let you grab, nab, and backstab your way into The Prestigious Miscellaneous Item Owner’s Association…

Specific Tips: Poker Night at the Inventory

In order to win one of the new unlockable goodies (or baddies, depending on your taste**), one of your four fictional opponents must place it up as a collateral wager. Whenever you start a new tournament (this is the only game type), there is a chance Max, Strong Bad, Heavy, or Tycho will declare he’s broke and would like to bet a prized possession instead of the $10,000 buy in. While I’d argue the Dangeresque, Too sunglasses aren’t worth as much as a minigun, a mercenary license, or a watch that turns you fucking invisible, the proprietor of the Inventory has no such qualms and will allow the wager.

Poker Night At The Inventory Guide and having its registered address at Dr. Hugenholtzweg Z/N, Curacao. Prize pool: up to £500 + 50 spins on Starburst slot.

Regardless, this collateral is always placed during the opening setup cinematic. If you’re trying to earn these items and if you start a new tournament in which everyone has ponied up the requisite 10 Gs, you should quit the match and immediately start a new match. You can’t win one of these items if it’s not part of the stakes.

Once the item you want is up for bets, it’s important to note that you must personally eliminate its owner to claim that item. This means even if you win the whole tournament, you won’t own the Iron Curtain unless you were the person who won the hand on which the Heavy Weapons Guy walked away from the table. For this reason, it is important that you play slightly more recklessly than normally on any hand on which the owner of the unlock is betting. If you want the Iron Curtain and the Heavy calls the big blind, you should call the big blind. If the Heavy Raises and you can afford to see the next card, you should raise. Obviously if you go broke you won’t win the item, but it is much more painful to see Max take it home than you. After all, he’s a fucking rodent.

Poker Night At The Inventory 2 Guide

Your goal should be to find a decent hand and force a showdown against the item’s proprietor. If everyone is checking, make a big bet and hope everyone except that item’s owner folds. Once it’s down to you two, try to push an all-in (assuming you’re not holding a 2-7 off suite with 3 Aces on the flop). If your hand is decent, you could win the item out right. Or, at the very least, the CPU will fold, granting you more cash to bully it around on the next hand.

General Poker Tips

While this is by no means exhaustive, here are some things to keep in mind if you’re terrible at new toTexas Hold’em:

  • Always ask yourself: What’s the best possible hand? At any given time, you must always consider an opponent could have the best hand possible. Is it two pair, slightly over your hand? Is it a flush with 2 pocket hearts? Most players lose to obvious god-hands because they get too caught up in their own cards to consider how hard their pocket will fail against a lucky three-of-a-kind.
  • Know the hands inside and out. The most important things to know in poker are what the possible hands are, what beats what, and how likely each hand is to occur. Sure, it’s possible your opponent could get a straight if the river and turn are a 5 and an 8, but if you have three-of-a-kind already, the odds this will happen are low. If you bet big on the flop, will your opponent be willing to leave a phenomenal hand to chance? Maybe. But you have a solid hand secured.
  • The fewer players are in, the less important it is that your hand is amazing. When the game starts out with five players, you generally shouldn’t call unless you have something moderately playable, and definitely shouldn’t raise unless you’re fairly certain you have the best hand possible.
  • The later you are on your bet, the more information you have. If you’re the small blind or right next to him, you get to see how everyone else bets before you have to decide to call the big blind or not. If you see a lot of folding or calls, perhaps you should raise with your pocket nines. However, if you’re the first person to bet, raising on pocket nines might be risky. You have no way to know if the person after you will go all-in with something scary. Always ask yourself “how much do I know about the risks my opponents are willing to take?” before making your own bet.
  • Know when to fold. This is common sense, yet many people treat poker like a slot machine, pulling the lever over and over for another spin. Never tell yourself “it’s too late, I have to play this hand.” If you are about to be sodomized by this hand, you should definitely not play it.

The last thing you want to keep in mind is that Poker Night at the Inventory, like any single-player poker game, features artificial intelligence on which safe bets and wilds bluffs may have no effect. There are no mind games to play with a computer that has no mind. And while it may be discovered that Tycho really likes calling big raises after a pair of 7s hits the table, I doubt the game will ever be cataloged extensively enough to determine such patterns. So just play conservatively, push big on strong hands, and good luck earning your second Lugermorph!

Looking for higher-level poker strategy? Check out Rabid Ferret’s School of Poker articles.

*I find it hilarious that less than 1 week after the greatest Pac Man game of all time is released, people are more excited over owning a virtual watch featuring our favorite ghost-munching spheroid.
**Or Strong Baddies. See what I did there?

Poker Night At The Inventory 2 Guide

It might be a wonderful package, but if that you
do not use it, you are truly losing dollars.

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Special conversations

If you activate any felt, deck, and chips at once in mid tournament, the characters will be confused as the host explains what the inventory's theme has become. Note: The Portal explanation is provided by GLaDOS who remarks that nothing can possibly go wrong. When in a theme, its active conversations will generally revolve around it. For example, the Portal theme features Aperture Science-based conversations; the Venture theme features Venture Brothers and Brock conversations.

Special endings

Winning a tournament with a theme in place results in the corresponding special ending:

    Army Of Darkness theme: The player is given a potion (three sips of the potion will put him or her to sleep until the next tournament. Upon taking three sips the host reconsiders if it was two or three sips. The player blacks out to awaken at the table with everyone (including GLaDOS). Sam says 'Hope you like alien invasions.' The player blacks out, and Brock says 'I told you these fake beards were a bad idea'. This is a reference to the alternate ending to Army Of Darkness, where two sips of the potion has Ash waking up in a cave in his own time; however, he takes three sips, and wakes up to a post-apocalyptic world.

    Borderlands 2 theme: The host congratulates the player, and says he has a great deal of experience points. A Borderlands 2 objective complete menu will appear with the following: 'Goal: Defeat 4 worthless Skags, Experienced Earned: 1, Money earned: 100,000'.

    Portal theme: GlaDos asks if the player thinks they are clever for winning but to consider their opponents: a steroid freak with rage issues (Brock Sampson), a horny robot (Claptrap), a cripple (Ash Williams), and a dog (Sam), and even then the player needed luck. She then says she would like to see how the player would perform under difficult conditions, and drops several Portal turrets which are aimed at the player. Before saying she was just kidding and that she would never kill the player... in public, the turrets start playing techno music. This is a reference to the end of Portal 2 where Chell is confronted by three turrets while trapped in an elevator on the way to the surface, but instead of attacking, they begin performing a massive opera.

    Sam And Max 25th Anniversary theme: Max appears and gives the player a huge kiss, leaving a black lipstick stain on the screen. Sam remarks that Max does not even like the gender of your character. Max ignores Sam and asks you to call him.

    Venture Brothers theme: The host insists Brock Sampson do the Team Venture sign. Despite his reluctance, he eventually gives in and a television show-style episode title appears called 'The Wagers Of Sin Are Doom'.

Special exit for first eliminated player

Each theme has the first player eliminated removed in a special way:

    Army Of Darkness Ash and Sam: Max reads the Necronomicon wrong. It then flies around the room and devours the character who busted.

    Borderlands 2 Ash: GLaDos says Ashley Williams has been eliminated or he will be in a minute. Steve (the character on the cover of Borderlands and Borderlands 2) drops down on the stage and opens fire with a confetti rocket. Ash gets knocked on the ground. Ash complains that if they wanted him to leave they could have just asked.

    Borderlands 2 Brock: Steve drops down and shoots Brock with the confetti cannon. Brock says to excuse him, and exits the screen. Steve can be heard saying a nervous 'Heyooo' before the sounds of a pummeling are heard.

    Borderlands 2 Claptrap: Claptrap imitates the demise of Jesse James telling Steve to do what he has to do. Steve shoots Claptrap with a confetti cannon and lets out a mournful 'Heyoooo', which Claptrap dismisses as he gets up and calls Steve a drama queen.

    Borderlands 2 Sam: Steve puts a hand on Sam's shoulder. Max growls and Sam says 'You crack me up, Steve', then the three of them leave to hang out together.

    Portal Ash and Sam: GLaDOS opens a portal underneath them and another on the wall in the back of the inventory.

    Sam And Max 25th Brock: Max leaps on Brock's head and begins chewing on him. Brock does not take much notice other than showing mild annoyance.

    Sam And Max 25th Sam: The time machine from Sam And Max: Season 2 appears, and another version of Sam and Max asks them to join them on an adventure.

Poker Night At The Inventory reference

As the player goes down the stairs, hanging on the wall is a picture of the cast from the original Poker Night At The Inventory.

Poker Night At The Inventory 2 Guides

The Walking Dead game references

In the opening sequence, as the player is walking through the halls of the building, you will see a man carrying something into a door for a brief moment. The character is Doug from The Walking Dead: Episode 1. The player has to save either him or a female reporter named Carley from zombies. Most people chose Carley over Doug, explaining why he gets the cameo.

In the opening sequence, when the player meets Brock Sampson from Venture Brothers, Bandit is thrown out of the room. Brock says it was a good game, and that he will see him next week. That character was a bandit in The Walking Dead: Episode 2, in which he shoots another bandit for stealing food, and later gets shot by Lily in The Walking Dead: Episode 3 while Lee distracts him.

Poker Night At The Inventory 2 Guided

Trophies

Poker Night At The Inventory 2 Guidelines

Successfully complete one of the following tasks to get a trophy:

Poker Night At The Inventory 2 Guide

    I Tournament to Do That (Bronze): Win a tournament.
    Joint Venture (Bronze): Activate the Venture Brothers deck, felt, and chips simultaneously.
    Border Crossing (Bronze): Activate the Borderlands deck, felt, and chips simultaneously.
    Army Surplus (Bronze): Activate the Army of Darkness deck, felt, and chips simultaneously.
    Sam to the Max (Bronze): Activate the Sam & Max deck, felt, and chips simultaneously.
    This Was a Triumph (Bronze): Activate the Portal deck, felt, and chips simultaneously.
    Orb 'n' Legends (Bronze): Win Brock's bounty item.
    Trophy Wife (Bronze): Win Claptrap's bounty item.
    Book 'Em (Bronze): Win Ash's bounty item.
    Banjo Hero (Bronze): Win Sam's bounty item.
    Personality Goes a Long Way (Silver): Win GLaDOS's bounty item.
    We Are the 1% (Silver): Achieve a lifetime balance of one million dollars.
    Unlock all the Things (Gold): Unlock all decks, felts, and chips.